Here is a coloured version of my characters.
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A-k-a, my public learning diary for my 3D animation degree and since graduating, my free-time independent 3D studies and personal projects ...
Showing posts with label Concept Art. Show all posts
Showing posts with label Concept Art. Show all posts
Tuesday, 1 May 2018
Premise: Concept Art Redo
New concept art for where Fred stays in Yorkshire, (the cottage house on the left).![]() |
Desaturation + (Sepia 50%) + Warming Filter 85 (25%) |
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Desaturation + Sepia (50%) |
Saturday, 21 April 2018
Premise: Fred's Host House Concept Art
After yesterday's trip to Piccadilly to meet my favourite artist Loish, I was lucky to see her do a live demo of her work process and since I have felt very inspired, motivated and eager to get back to painting so here's the first bit of environmental concept art for Premise. Set in Yorkshire this is the concept for where my Grandad stays in my animation, isolated and bit scary place on a hill. I also put a sepia filter on the second one to give it that oldish authentic feel. I am contemplating having a sepia filter/look on the overall animation.
Saturday, 25 March 2017
Monday, 20 February 2017
Sunday, 19 February 2017
Park Concept Art Redone
Sunday, 5 February 2017
Cellar Struggles Concept Art WIP
I've been struggling with ideas on how to design this cellar (the most important one) to suit a steampunk roboticist... So I made a maya scene with how I imagine this set to look in terms of layout, I thought that might be a good start. I know it looks bad but I can't pinpoint quite why or why its not working or why I can't imagine anything despite having the influence maps...
Next steps will be to start designing what the work table in the middle will look like, the desk and the contraption that the robot will hang from when working on it vertically, etc. But before that I'm gonna design the mother/roboticist, maybe having the character designed will make it easier to design her environment.
Saturday, 4 February 2017
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