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A-k-a, my public learning diary for my 3D animation degree and since graduating, my free-time independent 3D studies and personal projects

Saturday, 21 April 2018

Premise: Fred's Host House Concept Art

After yesterday's trip to Piccadilly to meet my favourite artist Loish, I was lucky to see her do a live demo of her work process and since I have felt very inspired, motivated and eager to get back to painting so here's the first bit of environmental concept art for Premise. Set in Yorkshire this is the concept for where my Grandad stays in my animation, isolated and bit scary place on a hill. I also put a sepia filter on the second one to give it that oldish authentic feel. I am contemplating having a sepia filter/look on the overall animation.



4 comments:

  1. I really like these Paris! I like the one with the sepia tone to it the most, it makes it feel dated and authentic. maybe give a whirl of adding a bit of shadow underneath the trees and the wooden posts to ground them a tad? :)

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    1. Thanks and yeah, could do, the image I was looking at for reference didn’t have shadows that’s why I didn’t paint any. I’ll do a version with shadows tomorrow :)

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  2. Good to see you drawing and I'm glad seeing Loish inspired you to get going. However, I can see a fundamental problem with your approach to drawing and creating concept art - To put it simply, this image is not based upon visual research and is therefore very generic. That's not caused by your style choice, painting technique, or your ability that is caused by not having looked at the real world enough. To put that another way, you haven't 'gone out' and found your house/world and looked at it in detail.

    Sometimes the problem is not how your draw it's knowing what you could be drawing. There is a famous quote about illustrating the 'bizarre-ness' of environments. To sum it up it states you have to go out and draw the world first because "You just can't make this crap up - It's too bizarre". What I suggest you do is to find your cottage and find your landscape. Do that by looking at the real world (in person and in photos) and historic photo's. Look at the way a building of that age is constructed, the bricks, the windows, the roof, the doors, and door handles etc. How has it been treated and used. How has it been effected by the person living their? Look at the right landscape in the right location (the actual town?), the trees, the leaves, the grass, roads, fences etc. Are there period details still there? Can you see the old building in a modern photo?

    Don't draw 'from your own head' without doing the legwork, you'll just draw generic ideas. I hope that makes sense

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    1. Yeah it does - I'll do another painting with loads more research behind it. Thanks Alan :)

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