Thursday in Animation Toolkit class Alan showed me where I went wrong in the previous poses that was causing it too look unnatural and for the model's geometry to collapse, so I've gone back and tried my best to fix it. (Previous attempt: http://parisanimationarts.blogspot.co.uk/2017/09/5-poses-in-maya-using-moom.html )









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ReplyDeleteMuch better Paris. A couple more small tweaks - Second pose down: The fingers need posing (hand in the air the fingers would be together not spread out and a tiny but bend outwards (curved) / lower hand the same.) - The swimming pose: The character needs to be more forward. Overall though your poses are getting much much better. Keep going.
ReplyDeleteI've updated poses 2 and 3, the fingers aren't as spread in pose 2 and the diving pose I moved it closer to the pool by the main ctrl and scaled the diving block to be thinner.
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