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A-k-a, my public learning diary for my 3D animation degree and since graduating, my free-time independent 3D studies and personal projects

Saturday 15 October 2016

Three Point Lighting

In addition to the two point lighting, this is where the third goes if you want three point lighting.
Spotlight 3 - Rim Light
Cone Angle: 20.000
Intensity: 0.700
Emit Specular: Off
Ray Tracing Shadows: Off
Change colour of light to see where it's hitting on your object.



Spotlight 3 location































*Putting in a light underneath*

Spotlight 4 - Kicker Light
Intensity 0.300
Emit Specular: Off
Ray Tracing Shadows: Off















When you do this, you get lights with hotspots of whites
so you need to go back and change other light settings (below).

















Fill Light
Intensity: 0.400

Key Light
Intensity: 1.000
Ray Trace Shadows: On
Light Radius: 6
Shadow Rays: 24




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