This post is pretty self explanatory as to what I've been up to today, I've UV mapped and textured my model, (made prior to today). I've rigged and skinned it from memory and did a rig demo for it. I've also done a tiny bit of animation with it and made a demo reel, (hopefully the little bit of animation suggests what the character is like without having to see the upper half of the body), I chose navy as the main colour because it gives me connotations of strictness... Safe to say, it's been a very productive day!






Well done, Paris :)
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