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A-k-a, my public learning diary for my 3D animation degree and since graduating, my free-time independent 3D studies and personal projects ...

Tuesday, 19 December 2017

Maya Tutorials: Part 8 - High Dynamic Range (HDR) Images

HDR Images are used to capture real world lighting information which we use to light a scene.


The camera captures different exposures of a chrome ball and embeds them into one 32-bit image, which can be used to light a scene making it look realistic.
Features and settings needed on a camera when taking your own HDR images.
Other methods of recording this information.

Lighting maps for cube and 2 different ways of mapping a sphere.

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