In today's lesson we looked at shapeology used to design characters:
- Circular = Friendly
- Triangular = Villainous
- Rectangular = Hero/Robust/Hench
- Sharp edges/lines = Harsh, aggressive, naturally we feel threatened by edges.
- Soft edges = Comforting, friendly, naturally we feel unthreatened by soft edges.
Today's task was taking a character and changing the shapeology of them to change how they come across visually but are still recognizable, for example Marie is a circular character - she's friendly, gentle and cute. I changed her shapeology to make her more rectangular so she still looks like cute/friendly Marie just now she looks tougher.
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Marie from Aristocats |
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Rectangular Marie |
I tried to make her look more evil/ triangular and I thought this meant put in more sharp points like a triangle has but no it's more the parts of the character suggest triangles.
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My failed evil Marie attempt, I had a go at making Lilo rectangular
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Justin's Villainous Marie. |
After that we started working on proportions, I was tasked with designing proportions for an alien and to be honest I don't know the first thing about an alien's shape so drew whatever, lack of thinking is never good when designing characters... Instead I ended up drawing a chibi panda ninja holding bamboo.
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Chibi Panda Ninja holding Bamboo |
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