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A-k-a, my public learning diary for my 3D animation degree and since graduating, my free-time independent 3D studies and personal projects

Friday 30 September 2016

12 Principles of Animation: Slow In + Slow Out and Timing



The purpose of this session was to see the difference between time and speed in animation.
Speed in animation all depends how the frames are spaced, at either end the frames are very very close together with tiny spacing between this makes the circle travel slowly. In the middle the frames are further apart, this makes the circle travel faster. This principle of animation is called 'Slow In and Slow Out'. This principle can be applied to things like a swing or a pendulum on a granddad clock.
Pendulum

Pendulum Frames as Onion Skins




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