Next steps: Modelling the hat.
Updates from last post: Ear, hair, nose, eye, throat and neck adjustments.
Updates from last post: Ear, hair, nose, eye, throat and neck adjustments.
And when modelling the hair, I looked at Bob the Builder for reference. More specifically at how the helmet sits on the head and how his hair looks with and without the helmet. I think I will need to make two hair objects 1 for the hat to sit on and another with slightly messy hair from where the hat would have just come off.
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