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A-k-a, my public learning diary for my 3D animation degree and since graduating, my free-time independent 3D studies and personal projects ...

Wednesday, 26 April 2017

Chat with Jordan

Things left to do:

Finesse my animation by adding more to the transitions to make them more interesting and add more bounce to cells, tags and labels to keep and maintain the flow. In the telophase stage make the cell warp and stretch up and down instead of just left and right.

Talking about the transitions, he reminded me of the transitions in Jaws - that swipe, suggesting I should use my cells and backgrounds, make the cell move before the background.



Add a deformer to chromosomes and nucleus so to give them their own character.

For the ending I'm gonna work on the transition between cytokinesis and the cells instead, instead of going through the plane it might be better to do what I did in my animatic which was have the cells appear behind the cells then pull back through cells. He said something about z depth pass in maya and after effects to put things in focus and a background out of focus which might be worth using on the final shot.




I also plan on fixing timings, make the SFX quieter in addition to working on those more. I'm also going to revisit the typography at the start to see where improvements can be made, looking more into motion graphic text animations.


2 comments:

  1. Hey Paris - spoke with Jordan this evening about your transitions - sorry I didn't pick up on them previously - I assumed they were pre-vis placeholders for something else, so didn't highlight them as a potential problem. I think the 'wipe transition' would be really nice - maybe you could come up with a new modelled element - like a pointer on the game of Twister, for example - that moves across the screen like the hand of a clock, moving us between one scene and the next (or something like it) - something like a cartoon dial, or the 'cell cycle clock face' or ...

    http://sorryrobot.com/twister/img5.jpg
    https://thumb1.shutterstock.com/display_pic_with_logo/9596/460496377/stock-vector-benchmarking-concept-illustration-woman-and-speedometer-manometer-or-general-indicators-with-460496377.jpg
    http://wenic.com.au/ebay/twistergame/twistergame-4.jpg

    The Dr Seuss clock: http://2.bp.blogspot.com/_HgbE7lKUbN4/S8eSaJOEdmI/AAAAAAAACqU/MXFkNTm20HI/s400/dr+seus+clock.jpg

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    Replies
    1. Ok, I'll work on it and post some ideas

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